In the original, most of what you found was life and energy upgrades, as well as spirits, which was the game’s currency. The biggest improvement to me was the exploration and the amount there was to discover. I loved how certain abilities you earned directly related to the area you’re in, making each area feel more distinct from each other, apart from just visuals. It was always a thrill to dash, launch and glide your way through so many dangerous sections, and it never stopped being satisfying. With more abilities under your belt, it means there’s just more variety and excitement with every area you enter. Each area is well thought out and you’ll be challenged more so in this game. There’s also plenty of active abilities to discover that will cater to multiple playstyles. There’s a huge amount of shards to collect which give you passive abilities so you can customise how you want to play and fight. So with all the strengths of the original carrying over to the sequel, what about the gameplay? This time around, I absolutely loved the gameplay! The combat felt so good, swinging your light sword had real weight to it and defeating each enemy was very satisfying. I think my eyes were tearing up during the ending too (I’m not crying, you are!!). The story remains heartwarming, tragic, emotional, and everything you could want from a video game story. The soundtrack is exceptional and some of the best in any platformer (or game in general) you’ll ever play. The visuals are still as beautiful as ever. It carries over everything that was great about the original, and improves everything that needed improving. Ori and the Will of the Wisps is the perfect example of what a sequel should be. So with my expectations in a more cautious state, I decided to give the sequel a go once it released on Nintendo Switch, but is it the masterpiece that is claimed by so many? Every Metroidvania should be enticing to explore every nook and cranny, but never felt I needed to do that in Blind Forest. Finally there was exploration, which I never felt motivated to do. The platforming was ok, but didn’t get really good until the final dungeon. In terms of gameplay, the combat was weak and didn’t offer much in variety. For some reason, the game didn’t resonate with me as much as it did with so many others. Its beautiful visuals, amazing soundtrack, and heartwarming story are exactly why this game stood out to me. The original game, Ori and the Blind Forest, was loved by many.
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